#ifndef ENUM_SOUNDS_H
#define ENUM_SOUNDS_H

#define FX0_CHANNEL 0
#define FX1_CHANNEL 1
#define BGM_CHANNEL 2

#include "global.h"

enum {
  SND_TTM,
  SND_LEAP,
  SND_BLIZZARD,
  SND_SHOWER,
  SND_SNOW,
  SND_WATER,
  SND_WALK,
  SND_VISITOR,
  SND_HOME,
  SND_PICKUP,
  SND_DROP,
  SND_DEAD,
  SND_THROW,
  SND_AGGRESS,
  SND_FALL,
  SND_COINFLIP,
  SND_ENDWHISTLE,
  SND_ROAR,
  SND_WHISTLE,
  SND_COINS,
  SND_FANFARE,
  SND_CROWD,
  SND_TOMB,
  SND_KEYS,
  SND_COUNTDOWN,
  SND_ALARM,
  SND_KICKOFF,
  NUM_SOUNDS
};

extern const char * sound_names[NUM_SOUNDS];

#define NUM_MUSICS 0

extern const char * music_names[(NUM_MUSICS==0)?1:(NUM_MUSICS)];
 
/*enum {
	MUS_TEST,
	NUM_MUSICS
};


static const char * music_names[NUM_MUSICS] = {
  "data/musics/test.mp3"
};
*/

#endif
