/* 
    TowBowlTactics: Strategy game for X11

    Copyright (C) 2001 Pascal Bourut (toweld@rocketmail.com)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef SHARED_H
#define SHARED_H

#include "global.h"

class Shared{
	static class Player *playground[PLAYGROUND_WIDTH][PLAYGROUND_HEIGHT];
	static class Player *reserve_box[2][RESERVE_PAGE_H][RESERVE_PAGE_W*RESERVE_PAGE_COUNT];


 public:
  /**
   * Constructeur par defaut
   */
  Shared();
  ~Shared();
	static void set_playground(int,int, Player*);
	static Player* get_playground(int,int);
	static void set_reserve_box(int, int,int, Player*);
	static Player* get_reserve_box(int,int,int);
};

#endif

